Experience
Senior Environment Artist | Maxis Studios - EA
October 2023 – Current
Dallas, TX (Remote)
■ Creating environment art!
Lead Artist | ForwardXP
March 2020 – October 2023
Dallas, TX (Remote)
■ Created assets and environments for VR training apps.
■ Assited codeveloped games with environment creation, vfx, optimization, and ui design.
■ Created art for prototypes and pitch documents.
Lead Artist | Nerve Software
March 2008 – March 2020
Richardson, TX
■ Primarily worked on environment art assignments requiring texturing, modeling, lighting, and world design.
■ Took on additional tasks involving art direction, shader creation, user interface design, particle effects, rendering, and optimization.
Art Manager | MumboJumbo
January 2007 – March 2008
Dallas, TX
■ Promoted to Art Manager after Ritual Entertainment was bought by MumboJumbo LLC.
■ Created art for a variety of casual games; as well as managing the art department staff and resources.
■ Responsibilities included scheduling, staffing, evaluations, and collaborating with project leads.
Environment Artist | Ritual Entertainment
December 2003 – January 2007
Dallas, TX
■ Detailed and lit environments using a variety of engines and editors.
■ Created models and textures for games on the PC and game consoles.
Education
The Art Institute of Dallas, 2001-2003
Associate of Applied Arts, Computer Animation
Stephen F. Austin State University, 2000-2001
Credits towards Bachelor of Fine Arts
Software Knowledge
Blender | 3D Studio Max | Maya | Modo | Substance Designer & Painter | Photoshop | ZBrush | Unity | Unreal | Source | Radiant | Jira | Peforce